Guns & Magic


Now Reading…

Posted in Now Reading by DavidRM on the December 30th, 2006
Now Reading…

Pagan Babies by Elmore Leonard. Picked it up at the library today, pretty much at random. (I’m planning to write a post in the near future describing my Staggeringly Scientific Book Selection Process.)

Reminds me … I read Leonard’s Be Cool a couple weeks ago. Forgot to add that one to my list of books read in 2006.

Scalzi’s Old Man’s War was mostly entertaining (for being a thinly veiled homage to Heinlein’s Starship Troopers). One rather unusual thing stood out to me: The first person narrator in the book (John Perry) had a nearly identical “voice” to the one Scalzi uses on his blog, Whatever.

In one sense: Well, duh.

But in another sense, it was distracting.

I guess I should’ve expected that, since I only heard about the book after reading Scalzi on Whatever. Still, it seems like some effort should’ve been made to separate the fictional narrator from the living-and-breathing author. That the main character was also a “retired writer” only made the separation even harder to come by. And add to that the special treatment the character gets in boot camp (what a coincidence: the drill instructor idolizes the mascot created by the narrator!), the uncanny ability to survive (and meritoriously exceed!) in combat, and a few other tidbits here and there, and the overall effect was … well … a bit odd. And maybe a bit creepy.

As a review of the book, the above comments are admittedly low rent. Like I said before, I found the book mostly entertaining. And I plan to read his latest (I think) book, The Android’s Dream, in the next month or so.

So, yes, Old Man’s War reminded me of Starship Troopers (the book, not the largely unrelated movie of the same name). Which then made me think of John Steakley’s Armor. And Timothy Zahn’s Cobra. And Orson Scott Card’s Ender’s Game. And (for you trivia buffs/geeks out there who might remember this) TSR’s short-lived RPG, Bughunters.

Made me wonder if I too should write an SF “super soldier” novel. Like maybe that’s an item on the SF Writer’s Career Checklist. ;-)

-David

Now Reading…

Posted in Now Reading by DavidRM on the December 28th, 2006

Now Reading…

Old Man’s War, by John Scalzi. I ran into John’s blog, Whatever, a week or so ago. I’ve never read anything by him, but the public library has his books. So I’ll give him a shot.

Just finished I is for Innocent by Sue Grafton. Before that was Mystical Origins of the Tarot by Paul Huson.

I’ve never kept a written list of what I read. For 2007, though, I’ve decided to give it a shot.

Here are some of the highlights (“highlights” == “what I remember”) of 2006:

BlossomFloodBlue BelleStrega, and Footsteps of the Hawk - all by Andrew Vachss

American GodsCoraline, Anansi Boys, Sandman #1-#3Smoke & Mirrors - all by Neil Gaiman

A is for AlibiB is for … et cetera, all the way through H is for Homicide - all by Sue Grafton

Some books (mystery/police procedural) by Reginald Hill that I can’t recall the name of.

Cop Hater and Big Bad City - by Ed McBain

Foundation - by Isaac Asimov

Rain Fall - by Barry Eisler

Runes of the EarthThe Man Who Fought AloneThe Man Who Killed His Brother - by Stephen R. Donaldson

How to Build a Great Screenplay - by David Howard

A number of screenplays that I could find at the library. For example, I’ve never seen Rebel Without a Cause … but I’ve now read the screenplay (no rebels in sight, it turns out; the title is pure Hollywood hype).

Comics & Sequential ArtGraphic Storytelling and Visual Narrative - by Will Eisner

Panel One: Comic Book Scripts by Top Writers - edited by Nat Gertler

WatchmenWriting for Comics - by Alan Moore

Understanding ComicsReinventing Comics - by Scout McCloud

Micro-ISV: Vision to Reality - by Bob Walsh

Several (rather expensive) books about OpenGL, 3D mathematics, and Garage Game’s Torque Game Engine.

Prism Of The Night : A Biography Of Anne Rice - by Katherine Ramsland

James Tiptree, Jr. : the double life of Alice B. Sheldon - by Julie Phillips

Accidental Genius: How John Cassavetes Invented the American Independent Film - by Marshall Fine

There were probably a few others, but … yeah … I read a lot.

I’m looking forward to having a near-complete list of books read at the end of 2007. Should prove interesting. To me, at least. :-)

-David

A Short Story a Day: A Post Mortem

Posted in General by DavidRM on the December 27th, 2006

A Short Story a Day: A Post Mortem

In the idiom of video game and software development, a “post mortem” is a review of a completed project. The goal of the post mortem is to look at what went right and what went wrong, with an eye to repeating the successes and avoiding the failures in future projects.

You could also call it an “autopsy”. But that seems so … gory, and a bit gross. Like the project died.

Yes, yes, yes. I know. “Post mortem” means “after death”, but it doesn’t seem so … ick. And there’s no scary squeals of bonesaws and disgusting gloppy sounds and mucking about in– You get the idea.

So, yeah, it’s a post mortem.

I’ll start with a bit of background about the project.

A Short Story a Day

I first had the idea for “A Short Story a Day” (ASSAD) in late January 2006. I had just sent a short story to a local writing competition, and I had just finished the–we’ll call it the third–read-through-with-revisions on my first completed novel.

I knew that I needed to work on my writing. A couple dozen agent rejections seemed to indicate that.

Further, in my latest read-through-with-revisions, I noticed how much my writing had improved from the first 2/3 of the book (written in 2003) and the last 1/3 (written in 2004 and 2005). I’m sure I owe this discovery to restructuring the book, taking parts from the last 1/3 and putting them beside parts from the first 2/3.

Viewed that way, it became obvious (to me, anyway). I had become a better writer in the process of putting 145,000 words down on paper. Which made perfect sense. If for no other reason than because before I started those 145,000 words, I hadn’t written more than about 50,000 words of fiction in the decade prior to that.

I had never, I realized then, worked to improve my writing. That is, I had written stories and even had a non-fiction book published by that time. But–

I had never tried to get better. Never sat down with the intent of improving how I strung words together.

I’d been lucky up to that point, I think, building on a natural love of verbal expression and extensive reading. I could write coherent sentences to present a point, describe a process, or even tell a story in a way that “didn’t suck”.

The time had come, I decided, to take my writing more seriously. To focus on writing as a skill and a craft. To work with intent to get better. To move past “doesn’t suck”.

My first novel, unfortunately, took about eleven non-consecutive months to write. And those eleven months were spread across two years. Three if you add in the original planning period.

I didn’t want to take three years to write another novel and get only marginally better. It just didn’t seem efficient.

About that same time, I read an article about a man who, for no reason I can recall, spent a year designing and constructing one hand puppet a day. I think I read that in a Reader’s Digest while waiting for my wife at a hair salon, but that’s not really important.

There I was, thinking about improving my writing, looking for a way to be more experimental and with a faster turnaround than seemed possible one novel at a time.

So why not, I thought, write a short a day for a year?

The idea scared the crap out of me.

But it also seemed like the perfect idea.

And here we are, not quite a year later.

What Went Right

1. I wrote a lot of stories!

202, to be exact. Not exactly one story a day, but not a bad average either. Overall, that comes to about 230,000 words of fiction, and about 30,000 words of non-story posts. Here are the month by month totals:

February
22
March
24
April
15
May
1
June
26
July
19
August
21
September
22
October
17
November
24
December
11

For first 41 days of the project, I literally wrote one story every day. Then I attended a conference, which lost me a week. When I got back, though, I resumed and wrote one story every day for another 18 days.

Then the pattern broke.

For half of April, and all of May, another project of a sort that I tend to obsess on brought ASSAD to a halt. I started up again in June and remained (mostly) constant after that, with a revised goal of writing 5 days each week.

2. I wrote in a lot of genres!

When I started the project, I figured I would be writing a lot of fantasy (mostly modern fantasy) and science fiction. That’s not how it went down, though. Color me surprised. Here’s the breakdown:

Contemporary
78
Modern Fantasy
65
Fantasy
25
Speculative
17
Horror
11
Science Fiction
8
Poem
4
Character Sketch
1

Yes, that adds up to more than 202. Sometimes, I wasn’t sure how to classify a story, so I would list it in both categories that seemed to fit. Or, in a couple cases, when I knew a story was “modern fantasy”, but it could also be seen as “horror”, I would mark it as both.

Speaking of horror … I wrote my first horror story (or what I consider horror, anyway) within the first week of the project. Surprised me. I had meant that story to be more of a modern fantasy, but it went darker than I expected. Horror wasn’t a genre I ever expected to write, certainly not in any quantity.

Neither was “contemporary”, by far the largest part of the content. Most of the contemporary stories, I think, came from the short format. When you’re writing a story in only 500-1500 words, you don’t have room for a lot of setting. And without the setting, or the trappings of the settings (like rayguns, space ships, swords, etc.), it can be hard to distinguish some genres, like science fiction, fantasy, and westerns. In other words, a lot of the stories were about people interacting, which could have been from any time and happened any place. Which is cool, in some ways.

Of course, I’m not saying that genres can’t be done in short stories. Just that from what I’ve seen, most genre short stories aren’t in the “short short” category or in flash fiction. For example, the “info dump” required to distinguish a space opera from a western when you’re using less than 500 words is often hokey. Or just bad.

3. I expanded what I write about!

In the same way that I expanded the genres I write in (compared to what I had written before), I also wrote about many things I had never even considered writing about. The most obvious examples are violence, gore, and sex. I branched out in those areas considerably. But I also wrote about religion for the first time and touched on philosophy here and there.

I wrote about relationships, misgivings, bad decisions, good decisions, life styles, and more. I did slice of life, autobiography, biography, biography-disguised-as-fiction, autobiography-disguised-as-fiction, male viewpoints, female viewpoints, child viewpoints, non-human viewpoints, non-humanoid viewpoints, evil as mundane, people as monsters, monsters as people, …

I’m still a bit hesitant on the topics of religion and intimate sex, but I can see me working past those as I continue forward.

4. I expanded how I write!

Before this year, I was pure third person limited omniscient, past tense only. I’ve now written in first person, and many more variations of third person (varying in how “inside” the head of the viewpoint character the narration is). I even wrote in present tense (twice; still not thrilled with that style of writing, but I can see now that it has its place).

And, because I wrote so many short stories, I think I’ve become much better at structuring and writing short stories. Makes sense, neh? Before 2006 I had written very few short stories. Now I expect to write at least a dozen or so a year. And not just out of habit. ;-)

I also think that I became much better editor (at least for myself), which has affected how I write. I’m much more comfortable now hacking away parts of a story (or article) that don’t add to the overall work. And much better at recognizing those parts.

This growth as an editor stems from posting the stories to a public blog, and from the feedback of some readers, especially my wife.

5. I wrote two novels!

Well, one novelette and one short novel, but still: TWO NOVELS! :-) So that they  wouldn’t screw up ASSAD, they are novels composed of (mostly) independent and interrelated stories. Before this year, I would never have considered writing such a thing. And now I’ve done it twice. I’m even thinking I’ll do it again.

6. I attracted readers!

Not a lot of readers. At the time I decided to end the project ASSAD attracted a couple hundred readers a day.

But that was without any overt advertising or promoting the blog. The closest I got to advertising was including the link in my NaNoWriMo forums signature.

What Went Wrong

Enough with the self congratulations already, neh? Time to look at what didn’t go quite as planned.

1. I didn’t write a story a day–and it hasn’t even been a full year.

Like I mentioned, I did write a story a day for 41 days straight. That’s impressive. And I wrote 202 stories. Also impressive.

But, yeah, that’s not a story a day for a year.

In fact, the “year” isn’t over until 7 February 2007. And here it is 27 December. What gives?

Mostly, the “give” is the New Year. It’s just too damn convenient. ;-)

Plus, there were these other considerations:
  • I want to move out of the short short and flash formats into longer short stories which might take 2 or more days to finish.
  • I want to focus on writing for publication now, beyond the Web.
  • I have a couple novels plotted out that don’t fit the novel-of-stories concept.

2. I never did write a second person, future tense romance.

Or any other kind of romance story. Well, there is one story that might be considered a romance. But it’s a stretch.

Also, I didn’t write as much science fiction as I intended. Not only for the setting reasons mentioned above, but also because the genre intimidated me. I might have to launch a new project in the future specifically to overcome this mild phobia. I started reading SF in 4th grade, and continued all the way to the present (though I haven’t read much lately). I want to write it too.

I only wrote two westerns. But since one had zombies and the other had fantasy elements, I didn’t bother creating a “western” category.

And I’m not really sure what made me tackle poetry. The hell was I thinking?

3. I’m still squeamish.

Religion, sex and politics are topics I’m more comfortable avoiding. Both for reasons of personal discomfort, and because (like most Americans) I prefer to be non-confrontational. Well, non-confrontational-ish.

I’m getting better at looking into the morass of the human soul (and my own) and not averting my eyes. But I know I have a ways to go yet.

4. I didn’t get a lot of feedback.

By posting the stories on a public blog I expected to get more comments than I did. Maybe even some critique. Not much of either showed up, despite the number of daily readers.

I think it means I need to be more controversial. ;-)

5. I still have a lot to learn.

That’s obvious. And inevitable. I don’t think you can ever know everything about writing (or anything else).

Conclusion

And that’s it, really.

I’ve had a lot of fun writing a lot of stories, and learning as I go. I’m looking forward to writing more and learning more. And because I like posting short stories to the Web, I fully intend to post stories to this blog. Just not every day.

The “A Short Story a Day” project is now officially ended.

-David

Guns & Magic

Posted in General by DavidRM on the December 26th, 2006

Guns & Magic

Welcome to Guns & Magic!

A Bit of Background

In February 2006, I launched “A Short Story a Day” (ASSAD). I called it “writing practice”.

In brief: Improving my writing via novels seemed slow. Short stories, though, especially short stories written daily, seemed an ideal mechanism for experimenting. I could write about anything and everything in however many different ways I could think of. I could experiment with genre, viewpoint, structure, and more. And then I could judge what I had written and (hopefully) learn from it.

That was the plan. I think it worked, mostly. I’ll conduct a more detailed “post mortem” of ASSAD in the next week or two.

An unforeseen result of ASSAD, though, was that I also created a “writing blog”. A blog that I wanted to continue, but no longer tied to ASSAD–and without ASSAD’s rather explicit obligation to post stories daily.

Back in the summer of 2006, while creating a character for an RPG, I came up with the phrase “guns & magic” to describe the stories I like to write and be involved in. And since I shortly thereafter bought gunsandmagic.com (for no specified purpose at the time), when I decided to launch a new blog, the phrase seemed the obvious choice for the blog’s name (and URL).

A Bit about Me

My full name is David Michael, but I’m better known as “DavidRM”.

I’m an independent software developer. My primary “job” is designer and developer of The Journal, personal journaling and writing software for Windows. I am also an independent game developer, owner and co-owner of two small companies.

I have written two nonfiction books about game development:

The Indie Game Development Survival Guide, published by Charles River Media in 2003.

Serious Games: Games that Educate, Train, and Inform, co-authored with Sande Chen, published by Thomson/CoursePTR in 2005.

I have another blog, besides this one, called Joe Indie, where I talk about issues facing independent software developers and independent game developers. I also have an RPG blog that follows the Dungeons & Dragons campaign I’m currently running.

On the fiction side of things, I’ve yet to be published. As of 2006, though, I have accumulated over 200 short stories (some of which I will submit for publication this year) and 2 novel manuscripts and 1 novelette (all of which I will be submitting this year, as well).

A Bit about The Point

As I mentioned, I plan to do a lot of submitting in 2007, both to magazines and other short story venues and novel publishers. I also plan, of course, to continue writing.

The point of the Guns & Magic blog is to track my progress in my writing projects, to track my progress in shopping around completed manuscripts, and to talk about writing and the writing life of a guy who always wanted to be a writer but (somehow) became a software developer instead–and then decided to be both (and a photographer; oh yeah, I also have a photo blog).

I also expect that I will be posting short stories and flash fiction, because I rather have that habit now. :-)

Have a Happy New Year!

-David

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